using System;
using System.Reflection;
using Server.Items;
using Server.Targeting;

namespace Server.Commands
{
	public class Dupe
	{
		public static void Initialize()
		{
			CommandSystem.Register( "Dupe", AccessLevel.GameMaster, new CommandEventHandler( Dupe_OnCommand ) );
			CommandSystem.Register( "DupeInBag", AccessLevel.GameMaster, new CommandEventHandler( DupeInBag_OnCommand ) );
		}

		[Usage( "Dupe [amount]" )]
		[Description( "Dupes a targeted item." )]
		private static void Dupe_OnCommand( CommandEventArgs e )
		{
			int amount = 1;
			if ( e.Length >= 1 )
				amount = e.GetInt32( 0 );
			e.Mobile.Target = new DupeTarget( false, amount > 0 ? amount : 1 );
			e.Mobile.SendMessage( "What do you wish to dupe?" );
		}

		[Usage( "DupeInBag <count>" )]
		[Description( "Dupes an item at it's current location (count) number of times." )]
		private static void DupeInBag_OnCommand( CommandEventArgs e )
		{
			int amount = 1;
			if ( e.Length >= 1 )
				amount = e.GetInt32( 0 );

			e.Mobile.Target = new DupeTarget( true, amount > 0 ? amount : 1 );
			e.Mobile.SendMessage( "What do you wish to dupe?" );
		}

		private class DupeTarget : Target
		{
			private bool m_InBag;
			private int m_Amount;

			public DupeTarget( bool inbag, int amount )
				: base( 15, false, TargetFlags.None )
			{
				m_InBag = inbag;
				m_Amount = amount;
			}

			protected override void OnTarget( Mobile from, object targ )
			{
				bool done = false;
				if ( !( targ is Item ) )
				{
					from.SendMessage( "You can only dupe items." );
					return;
				}

				CommandLogging.WriteLine( from, "{0} {1} duping {2} (inBag={3}; amount={4})", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ), m_InBag, m_Amount );

				Item copy = (Item)targ;
				Container pack;

				if ( m_InBag )
				{
					if ( copy.Parent is Container )
						pack = (Container)copy.Parent;
					else if ( copy.Parent is Mobile )
						pack = ( (Mobile)copy.Parent ).Backpack;
					else
						pack = null;
				}
				else
					pack = from.Backpack;

				Type t = copy.GetType();

				//ConstructorInfo[] info = t.GetConstructors();

				ConstructorInfo c = t.GetConstructor( Type.EmptyTypes );

				if ( c != null )
				{
					try
					{
						from.SendMessage( "Duping {0}...", m_Amount );
						for ( int i = 0; i < m_Amount; i++ )
						{
							object o = c.Invoke( null );

							if ( o != null && o is Item )
							{
								Item newItem = (Item)o;
								CopyProperties( newItem, copy );//copy.Dupe( item, copy.Amount );
								copy.OnAfterDuped( newItem );
								newItem.Parent = null;

								if ( pack != null )
									pack.DropItem( newItem );
								else
									newItem.MoveToWorld( from.Location, from.Map );

								newItem.InvalidateProperties();

								CommandLogging.WriteLine( from, "{0} {1} duped {2} creating {3}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ), CommandLogging.Format( newItem ) );
							}
						}
						from.SendMessage( "Done" );
						done = true;
					}
					catch
					{
						from.SendMessage( "Error!" );
						return;
					}
				}

				if ( !done )
				{
					from.SendMessage( "Unable to dupe.  Item must have a 0 parameter constructor." );
				}
			}
		}

		public static void CopyProperties( Item dest, Item src )
		{
			PropertyInfo[] props = src.GetType().GetProperties();

			for ( int i = 0; i < props.Length; i++ )
			{
				try
				{
					if ( props[i].CanRead && props[i].CanWrite )
					{
						//Console.WriteLine( "Setting {0} = {1}", props[i].Name, props[i].GetValue( src, null ) );
						props[i].SetValue( dest, props[i].GetValue( src, null ), null );
					}
				}
				catch
				{
					//Console.WriteLine( "Denied" );
				}
			}
		}
	}
}
